Experimental
Law Variations adopted into Law proper 1.
Assistant Referees – Assist the referee if requested 2.
Lineout and throw – Taken
back into 22 3.
Lineout and throw – Quick
throw in 4.
Lineout and throw –
Receiver (halfback) 2 metres away 5.
Lineout and throw – Non
throwing team must have a player in the 5m area who must stand 2m from
line-of-touch & 2m from the 5m line 6. Lineout and throw – Pre-gripping 7.
Lineout and throw – lifting 8. Scrum – 5m offside lines 9.
Scrum – halfback offside
lines 10. Corner posts/flags – No longer touch
in-goal Experimental
Law Variations NOT adopted 1.
Maul – Head & shoulders
below hips 2.
Maul – Legally collapse 3.
Lineout and throw – No restriction
on numbers Mauls cannot be pulled down anymore and the
team throwing in the ball at a lineout determines the maximum number of players
in the lineout. LAW APPLICATION BEYOND 2009 All rugby is now being played under one set of
laws, with the realisation that differences do exist between ‘senior’ levels of
rugby and ‘age specific’ levels of rugby. Eg: -
IRB Under 19 Variations -
NZRU Domestic Safety Law
Variations 2010 Law Books The NZRU is not going to
print a NZ Law Book for 2010. They will provide the following: · IRB Law Books (pocket size) · NZRU pamphlets
incorporating our Domestic Safety Law Variations (DSLV’s) and the Small Blacks
Laws The IRB Laws are always available on the IRB
website (www.irb.com) NZRU Domestic Safety Law Variations are
available on the www.nzrugby.co.nz website.
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Amended sections of Laws of the
Game Rugby Union
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Law 3
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Number of Players – The Tea
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3.4
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Players nominated as
substitutes
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3.13
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Front row forward sent off
or temporarily suspended or injured
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new
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(f)
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new
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(g)
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new
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(h)
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new
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3.14
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Rolling substitutions
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Law 5
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Time
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5.2
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Half-time
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Law 6
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Match Officials
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6.B.1
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Appointing touch judges and
assistant referees
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6.B.2
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Replacing a touch judge or
assistant referee
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6.B.3
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Control of touch judges and
assistant referees
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6.B.4
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Where the touchjudges or
assistant referees should be
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Law 10
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Foul Play
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10.4
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Dangerous Play and
Misconduct
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(e)
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Dangerous tackling
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new
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(i)
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Lifting a player
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Law 14
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Ball on the Ground – No
Tackle
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14.2
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What the player must NOT do
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new
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(d)
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A player on the ground.
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Law 15
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Tackle: Ball Carrier Brought
to Ground
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15.4
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The Tackler
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(c)
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15.6
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Other players
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new
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(c)
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Law 16
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Ruck
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16.3
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Rucking
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(f)
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Law 17
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Maul
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Definition
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17.4
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Offside at the maul
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new
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(f)
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new
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(g)
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Law 19
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Touch and Lineout
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rewrite
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19.1
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Throw-in
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(b)
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(c)
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(d)
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(e)
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(f)
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(g)
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19.2
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Quick throw-in
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(e)
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new
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(f)
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new
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19.5
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Player with foot in touch
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(a)
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(b)
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19.8
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Forming a lineout
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new
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(i)
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new
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(j)
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new
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(k)
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19.10
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Options available in a
lineout
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new
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(f)
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rewrite
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(g)
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rewrite
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19.15
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Player throwing-in
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Law 20
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Scrum
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20.3
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Binding in the scrum
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rewrite
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(f)
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20.11
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Scrum wheeled
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(b)
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20.12
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Offside at the scrum
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(d)
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(e)
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(g)
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new
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(h)
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new
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20.13
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Under 19 variations in adult
matches
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Law 22
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In-Goal
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22.9
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Defending player in in-goal
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new
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(b)
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new
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(c)
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new
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(d)
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new
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(e)
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22.11
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Ball dead in in-goal
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(a)
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(b)
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new
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22.12
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Ball or player touching a
flag or flag (corner) post
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Removed from the Laws of the Game
Rugby Union
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Law 19
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Touch and line-out
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removed
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19.9 (f)
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Levering on a team mate. A
jumping lineout player must not use a team mate as a support to jump.
Penalty: Free Kick on the 15-metre
line
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Please acquaint yourself with these Law
changes as we head towards the beginning of the 2010 rugby season. There
are many features and requirements of these newly written laws that we all need
to recognise, learn and implement.
Of particular importance, are the law
section listed below.
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10.4
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(e)
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Foul Play - Dangerous
tackling
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10.4
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(i)
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Foul Play - Lifting a player
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15.4
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(c)
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Tackle - The tackler
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15.6
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(c)
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Tackle - Other players
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16.3
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(f)
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Ruck - Rucking
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Law 17
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Definition
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Maul
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17.4
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(f)
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Maul – offside at the maul
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17.4
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(g)
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Maul – offside at the maul
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19.1
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(c)
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Touch & Lineout – no
gain in ground
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19.5
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(a)
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Touch & Lineout – Player
with foot in touch
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19.5
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(b)
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Touch & Lineout – Player
with foot in touch
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19.8
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(j)
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Touch & Lineout –
Forming a lineout – where the player between the touchline and 5m line MUST
stand
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20.3
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(f)
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Scrum – binding in the scrum
– PRIOR to engagement
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22.9
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(b)
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In-goal – Defending play in
in-goal
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22.9
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(c)
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In-goal – Defending play in
in-goal
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Noteworthy points:
1) The specification in written law that a
tackle that starts below the line of the shoulders and ends up above that line,
IS a dangerous tackle. 2) The definition associated with the Maul law
has been altered where the word “occur” has been replaced with “begin”.
This has a major influence on whether a maul continues to exist when there are
only players from one team participating. Law 17.4 (f) and (g) further
explain this. 3) Law 19 – Touch and Lineout and Law 22 –
In-goal are altered to incorporate explanations relating to a player
‘receiving’ the ball (when it is in motion) and a player ‘retrieving’ the ball
(when it is stationary). 4) The team that is NOT throwing-in the ball at
a lineout must have a player between the touchline and the 5m line. That
player can now stand in only one position – 2m from the line-of-touch and 2m
from the 5m line. 5) Locks and loose-forwards must be bound into
position PRIOR to scrum engagement. This prevents any players,
particularly the Number-8, using a “slingshot” motion as the scrum engages.
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